AI Insights · Timothy · January 2022
Top 5 Third Person Games on Android in Latin America, Q4 2021
Discover the performance trends of the top 5 third person games on Android in Latin America during Q4 2021, including weekly downloads, revenue, and active users.
In Q4 2021, the top five third person games on Android in Latin America showcased a variety of performance trends. Data from Sensor Tower reveals insights into weekly downloads, revenue, and active user metrics for these popular titles.
Free Fire had a notable quarter with weekly revenue peaking at approximately $1.03M in the final week of December. Weekly downloads saw a significant increase towards the end of the quarter, reaching around 1.32M in the week of December 20. Active users fluctuated throughout the quarter, starting at approximately 64.9M and ending at around 52.3M.
Free Fire MAX also performed well, with weekly revenue reaching a high of about $437K in the week of December 20. Weekly downloads were strongest at the beginning of the quarter, hitting around 2.37M in late September. Active users showed growth, starting at approximately 1.75M and peaking at around 3.4M by mid-October.
Race Master 3D - Car Racing experienced varied performance metrics. Weekly revenue saw a gradual increase, peaking at around $867 by the end of December. Downloads were particularly strong, hitting approximately 1.2M in early December. Active users showed a consistent upward trend, starting at around 1.16M and reaching up to approximately 2.77M by the end of the quarter.
Subway Surfers continued to be a favorite, with weekly revenue peaking at about $3.8K in late December. Weekly downloads were robust, reaching around 946K in the same period. Active users grew steadily, starting at approximately 13.9M and peaking at around 21.6M by the end of November.
Tiles Hop EDM Rush Music Game saw its weekly revenue peak at about $569 in mid-October. Weekly downloads were strong towards the end of the quarter, hitting approximately 610K in late December. Active users increased throughout the quarter, starting at around 4.83M and ending at approximately 5.75M.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.